The player will play as a dog of their choice, and chase down various different icons. These, for example, include Beatrice Potter, The Angel of the North and the famous Black Cab. This game is particularly suited to pupils who have recently transferred to a UK school, or who may show signs of disengagement or withdrawal.
This game works well in conjunction with the British Icons game and uses the same gameplay mechanics to teach pupils about famous British inventions. To aid the retention of this information, the player must then, after each round, match the picture of the invention up with the name.